Killfeed & Rewards¶
Configure kill feed messages and the player reward system.
What It Does¶
The killfeed system tracks all player deaths and events on your DayZ server, displaying them in Discord channels in real-time. The reward system gives players in-game currency for kills, playtime, and other activities.
Reward Configuration¶
Hourly Playtime Reward¶
Sets the amount of money players earn for every hour they spend on the server.
Example
Setting this to 2.50 means players earn 2.50 currency units per hour played.
Default: 1.00
Kill Rewards¶
Configures the kill reward system:
| Parameter | Description | Default |
|---|---|---|
| base | Base reward for any kill | 1.00 |
| headshot_multiplier | Multiplier for headshot kills | 1.25 |
| killstreak_multiplier | Multiplier that increases with consecutive kills | 1.05 |
Example
With defaults of base=1.0, headshot=1.25, killstreak=1.05:
- A normal kill earns 1.00
- A headshot earns 1.00 × 1.25 = 1.25
- A second consecutive kill earns 1.00 × 1.05 = 1.05
- A third consecutive kill earns 1.00 × 1.05 × 1.05 = 1.10
Currency Symbol¶
Sets the currency symbol displayed in reward messages and killfeed.
Examples: $, zł, EUR, ₽
Default: $
Killfeed Channels¶
Configure Feed Channels¶
Opens an interactive setup view where you select which types of events to send to the chosen Discord channel.
Available Feed Types¶
You can selectively enable any combination of these 13 feed types for each channel:
| Feed Type | Description |
|---|---|
| PvP killfeed | Player vs Player kills |
| PvE killfeed | Deaths from zombies, sickness, animals |
| Suicides killfeed | Player suicides and unknown deaths |
| PvP admin killfeed | PvP kills with location data |
| PvE admin killfeed | PvE deaths with location data |
| Suicides admin killfeed | Suicides with location data |
| Player connects/disconnects | Connection status changes |
| Player consciousness | Player goes unconscious / regains consciousness |
| Building and dismantling | Fences, towers, and other structures |
| Objects placement | Tents, barrels, and other placed objects |
| Flags actions | Raising and lowering flags |
| Stashes actions | Digging in and out of stashes |
How It Works¶
The killfeed checks for new events regularly and sends them to all channels that have the corresponding feed type enabled. Events with images (like maps) are sent individually, while text-only events are sent in groups.
Channel Configuration¶
Each channel can independently select which feed types to receive. The same feed type can be sent to multiple channels. To reconfigure a channel, simply run /kf channel again — it will pre-select the channel's current bindings for easy modification.
Related Features¶
- Notifications — General notification channels
- Server Setup — Admin channel configuration